Marathon 2: Durandal

Marathon 2: Durandal

Megalomaniacal AI Durandal has captured a Pfhor scout ship and taken it to the homeworld of the enslaved S'pht in hopes of finding the secret of the lost clan that can end their slavery.

Year: 
1995
Developer: 
Publisher: 
Cooperative Notes: 
Unlike the first Marathon game, this scenario was built to support cooperative campaign play, but it has some limitations. Saved games may or may not work, saved films will break, and new cooperative games can only be started at one of two levels: Waterloo Waterpark or The Big House. Scratch-starting or vid-starting from any other level requires the use of a modified map file.
Crossplat Notes: 
All Windows, Linux and OSX versions of Aleph One games are interoperable. The Xbox 360 version of Marathon 2: Durandal has no cross platform play. It does, however, feature online coop with limitations: no saved games and starts only from the beginning or the middle of the game (Waterloo Waterpark or The Big House).
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